![]() For those who are too young to remember (very nearly including myself) using the internet used to be a long, slow process. There were, of course, games like Quake and Diablo, but they were PC games and required a much higher speed connection than most people had. For a long time it was with two controllers, and then the Nintendo 64 increased it to four, matching what many arcade cabinets had started doing. ![]() As much as single-player games have always been central to the industry and its development, the desire to use video games to compete and connect with others has also played a central role in how developers have conceived of their work.įor most people before the year 2000 this was a strictly local “couch” multiplayer affair. The very first video game that became widely known was the two player tennis simulator Pong. But there have been a few things that have always been part of the cannon of video games. ![]() For a technology that hasn’t existed that long by the grand scheme of things, it has developed rapidly enough that whole books have been written on single moments in its history. The story of video games as a medium, and an industry has so many small alcoves and curiosity inlets connected to it that we could spend years chasing all of them down. ![]()
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